- Add CSS variables (--cell, --cell-font, --trigger-h) for responsive cell sizing - Shrink grid cells at 600px and 420px breakpoints - Add .page-body wrapper with 16px horizontal padding to prevent edge collisions - Separate hint column from scrollable grid: hints rendered outside the table in a fixed flex column, only the letter grid scrolls horizontally Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
56 lines
2.3 KiB
JavaScript
56 lines
2.3 KiB
JavaScript
import React from 'react';
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import GameRow from './GameRow';
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import ActorPopover from './ActorPopover';
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export default function GameGrid({ grid, width, middle }) {
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return (
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<div className="game-grid-area">
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<div className="hint-col">
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{grid.map((row, rowIndex) => {
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if (row.separator !== undefined) {
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return <div key={rowIndex} className="hint-separator" />;
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}
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return (
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<div key={rowIndex} className="hint-cell">
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<ActorPopover hintType={row.hintType} hintText={row.hintText} />
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</div>
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);
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})}
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</div>
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<div className="game-grid-scroll">
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<table id="actors">
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<tbody>
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{grid.map((row, rowIndex) => {
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if (row.separator !== undefined) {
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return (
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<tr key={rowIndex} className="separator-row">
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{Array.from({ length: middle }, (_, i) => (
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<td key={i} />
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))}
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<td className="letter-static separator-char">
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{row.separator === ' ' ? '' : row.separator}
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</td>
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{Array.from({ length: width - middle }, (_, i) => (
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<td key={middle + 1 + i} />
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))}
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</tr>
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);
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}
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return (
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<GameRow
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key={rowIndex}
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actorName={row.actorName}
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pos={row.pos}
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colStart={middle - row.pos}
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totalWidth={width}
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/>
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);
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})}
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</tbody>
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</table>
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</div>
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</div>
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);
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}
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