feat: add game config panel UI (template, Stimulus controller, CSS)
Config panel with toggle for watched films, hint type checkboxes, and multi-select for award types above the start game button. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
41
assets/controllers/game_config_controller.js
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41
assets/controllers/game_config_controller.js
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@@ -0,0 +1,41 @@
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import { Controller } from '@hotwired/stimulus';
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export default class extends Controller {
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static targets = ['hintType', 'awardSection', 'allAwards', 'awardType'];
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toggleAwardSection() {
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const awardChecked = this.hintTypeTargets.find(
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(el) => el.name === 'hint_award'
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)?.checked;
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this.awardSectionTarget.style.display = awardChecked ? '' : 'none';
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}
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toggleAllAwards() {
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const checked = this.allAwardsTarget.checked;
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this.awardTypeTargets.forEach((el) => {
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el.checked = checked;
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});
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}
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syncAllAwards() {
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const allChecked = this.awardTypeTargets.every((el) => el.checked);
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this.allAwardsTarget.checked = allChecked;
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}
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hintTypeTargetConnected() {
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this.#bindMinOneChecked();
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}
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#bindMinOneChecked() {
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this.hintTypeTargets.forEach((el) => {
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el.addEventListener('change', () => {
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const checked = this.hintTypeTargets.filter((e) => e.checked);
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if (checked.length === 0) {
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el.checked = true;
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}
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this.toggleAwardSection();
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});
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});
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}
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}
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@@ -732,6 +732,140 @@ body {
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font-size: 16px;
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}
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/* ── Game config panel ── */
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.config-panel {
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width: 100%;
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max-width: 360px;
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margin-bottom: 24px;
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}
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.config-section {
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padding: 12px 0;
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}
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.config-section + .config-section {
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border-top: 1px solid var(--border);
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}
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.config-section-title {
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font-size: 11px;
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font-weight: 600;
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text-transform: uppercase;
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letter-spacing: 0.05em;
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color: var(--text-muted);
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margin-bottom: 10px;
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}
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.config-section-subtitle {
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font-size: 11px;
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font-weight: 600;
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color: var(--text-muted);
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margin: 10px 0 6px;
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}
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/* Toggle switch */
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.config-toggle {
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display: flex;
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align-items: center;
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justify-content: space-between;
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cursor: pointer;
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}
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.config-toggle-label {
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font-size: 14px;
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font-weight: 500;
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color: var(--text);
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}
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.toggle-switch {
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appearance: none;
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width: 40px;
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height: 22px;
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background: var(--border);
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border-radius: 100px;
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position: relative;
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cursor: pointer;
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transition: background 0.2s;
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}
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.toggle-switch::before {
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content: '';
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position: absolute;
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top: 2px;
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left: 2px;
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width: 18px;
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height: 18px;
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background: white;
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border-radius: 50%;
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transition: transform 0.2s;
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}
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.toggle-switch:checked {
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background: var(--orange);
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}
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.toggle-switch:checked::before {
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transform: translateX(18px);
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}
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/* Hint type checkboxes */
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.config-hint-types {
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display: flex;
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gap: 16px;
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}
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.config-checkbox {
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display: flex;
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align-items: center;
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gap: 6px;
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font-size: 13px;
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color: var(--text);
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cursor: pointer;
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}
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.config-checkbox input[type="checkbox"] {
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accent-color: var(--orange);
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}
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/* Award type list */
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.config-award-types {
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margin-top: 4px;
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}
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.config-award-list {
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border: 1px solid var(--border);
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border-radius: var(--radius-sm);
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max-height: 150px;
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overflow-y: auto;
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padding: 6px 0;
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}
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.config-award-list .config-checkbox {
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padding: 4px 12px;
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}
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.config-award-list .config-checkbox:first-child {
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padding-bottom: 6px;
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margin-bottom: 2px;
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border-bottom: 1px solid var(--border);
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}
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/* Flash messages */
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.flash-error {
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margin-top: 16px;
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padding: 10px 16px;
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background: #fef2f2;
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color: #991b1b;
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border: 1px solid #fecaca;
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border-radius: var(--radius-sm);
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font-size: 13px;
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}
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.start-loader {
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display: none;
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width: 48px;
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@@ -56,8 +56,64 @@
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</div>
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{% else %}
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<div class="game-start-container">
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<form method="post" action="{{ path('app_game_start') }}" id="start-form">
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<form method="post" action="{{ path('app_game_start') }}" id="start-form"
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data-controller="game-config">
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<input type="hidden" name="_token" value="{{ csrf_token('game_start') }}">
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<div class="config-panel">
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{% if app.user %}
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<div class="config-section">
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<label class="config-toggle">
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<span class="config-toggle-label">Films vus</span>
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<input type="checkbox" name="watched_only" value="1" class="toggle-switch">
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</label>
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</div>
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{% endif %}
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<div class="config-section">
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<div class="config-section-title">Paramètres des indices</div>
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<div class="config-hint-types">
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<label class="config-checkbox">
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<input type="checkbox" name="hint_film" value="1" checked
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data-game-config-target="hintType">
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Film
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</label>
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<label class="config-checkbox">
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<input type="checkbox" name="hint_character" value="1" checked
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data-game-config-target="hintType">
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Rôle
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</label>
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<label class="config-checkbox">
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<input type="checkbox" name="hint_award" value="1" checked
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data-game-config-target="hintType"
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data-action="change->game-config#toggleAwardSection">
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Récompense
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</label>
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</div>
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<div class="config-award-types" data-game-config-target="awardSection">
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<div class="config-section-subtitle">Récompenses</div>
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<div class="config-award-list">
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<label class="config-checkbox">
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<input type="checkbox" checked
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data-game-config-target="allAwards"
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data-action="change->game-config#toggleAllAwards">
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Toutes les récompenses
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</label>
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{% for awardType in awardTypes %}
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<label class="config-checkbox">
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<input type="checkbox" name="award_types[]"
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value="{{ awardType.id }}" checked
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data-game-config-target="awardType"
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data-action="change->game-config#syncAllAwards">
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{{ awardType.name }}
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</label>
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{% endfor %}
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</div>
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</div>
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</div>
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</div>
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<button type="submit" class="btn btn-primary btn-start">Commencer une partie</button>
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</form>
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<div class="start-loader" id="start-loader"></div>
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@@ -66,6 +122,11 @@
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<a href="{{ path('app_login') }}">Connectez-vous</a> pour importer vos propres films
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</p>
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{% endif %}
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{% for message in app.flashes('error') %}
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<div class="flash-error">{{ message }}</div>
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{% endfor %}
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<script>
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document.getElementById('start-form').addEventListener('submit', function () {
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this.style.display = 'none';
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