fix: review fixes — cache Wikidata calls, add timeout, improve escaping, hide empty popovers
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -21,6 +21,8 @@ export default function ActorPopover({ hintType, hintText }) {
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const dismiss = useDismiss(context);
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const { getReferenceProps, getFloatingProps } = useInteractions([click, dismiss]);
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if (!hintText) return null;
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const iconClass = HINT_ICONS[hintType] || 'fa-solid fa-circle-question';
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return (
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@@ -35,6 +35,7 @@ class GameGridGenerator
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$rowOrder = 0;
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$usedMovieRoleIds = [];
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$usedHintKeys = [];
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$cachedAwards = null;
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foreach (str_split(strtolower($mainActor->getName())) as $char) {
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if (!preg_match('/[a-z]/', $char)) {
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@@ -57,7 +58,7 @@ class GameGridGenerator
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$row->setPosition(strpos(strtolower($actor->getName()), $char));
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$row->setRowOrder($rowOrder);
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$hint = $this->generateHint($mainActor, $usedMovieRoleIds, $usedHintKeys);
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$hint = $this->generateHint($mainActor, $usedMovieRoleIds, $usedHintKeys, $cachedAwards);
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if ($hint !== null) {
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$row->setHintType($hint['type']);
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$row->setHintData($hint['data']);
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@@ -138,13 +139,13 @@ class GameGridGenerator
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* @param list<string> $usedHintKeys Semantic keys like "film:42" to avoid duplicate hints
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* @return array{type: string, data: string}|null
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*/
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private function generateHint(Actor $mainActor, array &$usedMovieRoleIds, array &$usedHintKeys): ?array
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private function generateHint(Actor $mainActor, array &$usedMovieRoleIds, array &$usedHintKeys, ?array &$cachedAwards): ?array
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{
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$types = ['film', 'character', 'award'];
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shuffle($types);
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foreach ($types as $type) {
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$hint = $this->resolveHint($type, $mainActor, $usedMovieRoleIds, $usedHintKeys);
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$hint = $this->resolveHint($type, $mainActor, $usedMovieRoleIds, $usedHintKeys, $cachedAwards);
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if ($hint !== null) {
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return $hint;
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}
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@@ -158,7 +159,7 @@ class GameGridGenerator
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* @param list<string> $usedHintKeys
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* @return array{type: string, data: string}|null
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*/
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private function resolveHint(string $type, Actor $mainActor, array &$usedMovieRoleIds, array &$usedHintKeys): ?array
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private function resolveHint(string $type, Actor $mainActor, array &$usedMovieRoleIds, array &$usedHintKeys, ?array &$cachedAwards): ?array
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{
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switch ($type) {
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case 'film':
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@@ -196,12 +197,15 @@ class GameGridGenerator
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return ['type' => 'character', 'data' => $roleId];
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case 'award':
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try {
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$awards = $this->wikidataAwardGateway->getAwards($mainActor);
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} catch (\Throwable) {
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return null;
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if ($cachedAwards === null) {
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try {
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$cachedAwards = $this->wikidataAwardGateway->getAwards($mainActor);
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} catch (\Throwable) {
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$cachedAwards = [];
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return null;
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}
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}
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foreach ($awards as $award) {
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foreach ($cachedAwards as $award) {
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$text = $award['name'] . ' (' . $award['year'] . ')';
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$key = 'award:' . $text;
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if (!in_array($key, $usedHintKeys)) {
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@@ -33,6 +33,7 @@ class WikidataAwardGateway
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'Accept' => 'application/sparql-results+json',
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'User-Agent' => 'LtbxdActorle/1.0',
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],
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'timeout' => 5,
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]);
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$data = $response->toArray();
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@@ -55,7 +56,7 @@ class WikidataAwardGateway
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private function buildQuery(string $actorName): string
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{
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$escaped = str_replace('"', '\\"', $actorName);
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$escaped = str_replace(['\\', '"', "\n", "\r"], ['\\\\', '\\"', '\\n', '\\r'], $actorName);
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return <<<SPARQL
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SELECT ?awardLabel ?year WHERE {
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